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- on exitFrame
- if the timer > 2250 then
- set the visible of sprite 20 to 1
- set the visible of sprite 21 to 1
- set the visible of sprite 22 to 1
- go(20)
- else
- go(the frame)
- end if
- end
-
- on mouseUp
- sound stop 1
- set the visible of sprite 20 to 1
- set the visible of sprite 21 to 1
- set the visible of sprite 22 to 1
- go(20)
- end
-